ATLAS

How We Work

Ten phases, in order, from the first conversation to ongoing support after launch. Below each one is what you actually receive: not a status update, but a real artifact you can look at, review, or hand to someone else.

01

Discovery

Typically 1–2 weeks

We learn the actual problem: the current process, its constraints, who uses the system day to day, and what success looks like. This includes talking to the people who'll actually use what we build.

What you receive: A written discovery brief documenting the problem, constraints, and agreed goals: the reference point everything after this is measured against.

02

Planning

Typically 1 week

Discovery findings become a scoped plan: what's being built, in what order, and what it costs. This is also where we say no to anything that doesn't belong in a first version.

What you receive: A fixed-scope proposal with milestones, timeline, and pricing, a document you can take to your own leadership before committing.

03

UX

Typically 1–3 weeks

We map how a person actually moves through the system (the flows, the decisions, the states) before touching a single visual detail.

What you receive: Wireframes and user-flow diagrams for every core path through the product, reviewed with you before visual design starts.

04

UI

Typically 2–4 weeks

The approved flows get a real visual language (typography, color, spacing, and components) built as a system, not one-off screens.

What you receive: High-fidelity designs for every core screen, plus a component library either team can build from directly.

05

Architecture

Typically 1–2 weeks, often overlapping with UI

Before any code is written, we decide how the system is structured: data models, service boundaries, dependencies, and how it holds up past launch.

What you receive: A technical architecture document: data model, system diagram, and the reasoning behind key decisions.

06

Development

Varies most, typically the largest portion of the timeline

The system is built against a staging environment you can see throughout, in defined milestones rather than a single reveal at the end.

What you receive: Working, reviewable builds at regular checkpoints, and visibility into progress against the milestones set in Planning.

07

Testing

Before anything reaches production, it's tested against the original requirements, edge cases, and conditions a demo never shows.

What you receive: A test summary covering what was checked and what wasn't, and a bug list at zero, or a documented reason for anything deferred.

08

Deployment

Launch is planned, not improvised: migration steps, a defined go-live window, and a rollback path if something needs to be reversed.

What you receive: A deployment plan you've seen in advance, and a launch carried out against it, with us present at go-live.

09

Monitoring

The first weeks after launch are when assumptions meet real usage. We watch error rates, performance, and actual behavior.

What you receive: Monitoring and alerting in place from day one, and a short report on how the system is actually performing.

10

Support

Software needs attention after launch. Dependencies age, requirements shift. This is an ongoing relationship, not a project that quietly ends.

What you receive: A defined support arrangement with real response times, and full source code, documentation, and infrastructure access.

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